Hey,
On 10 August 2010 14:51, lordkrandel <lordkrandel_AT_gmail.com> wrote:
> Sure you can code a game in a way which sucks more, but I think
> that it's not so easy to say "Less is less" when the main purpose
> is to entertain.
I'm not sure I agree with you. There are lots of examples of games
about which their simplicity is the least attractive thing. Such games
are also particularly addictive. You may not be able to use the "less
is less" approach if you plan on producing yet another throw-away FPS,
but I think it works well if you're prepared to be creative.
cls
Received on Tue Aug 10 2010 - 16:09:51 CEST
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