[2010-01-25 02:10] anonymous <aim0shei_AT_lavabit.com>
> > TAOUP also recommends small programs that do just one thing. If you
> > have so many options that you need a "huge structure" to store them,
> > that might be a sign that your program is overly complex. Consider
> > factoring it into a set of smaller cooperating processes.
>
> It is not too big, but there are less than 7 options anyway. What
> about troff, for example? It is not very small and has less than 7
> options.
Mind the difference between accidental simplicity and essential
simplicity. (see ``No Silver Bullet'' by Brooks [0])
[0] http://en.wikipedia.org/wiki/No_Silver_Bullet
Troff's simplicity is leastly essential. (In fact, it is one of the
best examples of how to avoid simplicity, IMO.)
I don't know about your program. If the structures are ``huge'', then
you likely chose bad data structures. If they are large and the
problem is essentially complex, it might be okay. If the data
structures are huge, but the program(s) small, then you might want to
use global variables.
The advice is easy: Organize your code in a way to make it as simplistic,
clear, and general as possible. IMO, you may use global variables,
gotos, and other ``bad stuff'' without shame, *if* you have good
reasons for them. Or better: You *should* use this stuff if they help
you to make the code less simplistic.
meillo
Received on Mon Jan 25 2010 - 11:31:26 UTC
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